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    <title>The Brief by Druhin</title>
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      <title><![CDATA[India's Gaming Market Just Crossed $3B. Here's What the Numbers Actually Mean]]></title>
      <link>https://druhin.com/issue/the-brief-03-india-gaming</link>
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      <description><![CDATA[Everyone is reporting the headline number. Nobody is explaining what it means for founders, investors, and the people building in this space.]]></description>
      <pubDate>Tue, 31 Mar 2026 00:00:00 GMT</pubDate>
      <category>India</category>
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    <item>
      <title><![CDATA[Retention Is a Game Design Problem — Why Your Churn Metrics Are Lying to You]]></title>
      <link>https://druhin.com/issue/the-brief-02-retention</link>
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      <description><![CDATA[Every game designer obsesses over 'day 7 retention.' Most SaaS founders don't know their equivalent number. Here's why that's the gap.]]></description>
      <pubDate>Tue, 07 Apr 2026 00:00:00 GMT</pubDate>
      <category>Strategy</category>
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    <item>
      <title><![CDATA[The Meta Is Everything — Why the Best Founders Play a Different Game]]></title>
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      <description><![CDATA[Every game has a meta — the dominant winning strategy that most players converge on. Smart founders find it first. Here's how to spot yours.]]></description>
      <pubDate>Tue, 14 Apr 2026 00:00:00 GMT</pubDate>
      <category>Strategy</category>
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